An immersive virtual ecosystem designed for YOOX Net-a-Porter to bridge the gap between high-fashion e-commerce and Gen Z digital identity.Creative Direction
Metaverse
UX/UI Design
Experiential Branding
Industry collaboration between YOOX Net-a-Porter, Koto, and a multidisciplinary creative team.Develop a digital-first strategy to engage a younger, tech-savvy audience.Design an end-to-end metaverse experience, including avatar customization and virtual retail.Produce a full pitch deck including billboards, editorial photoshoots, and app mockups.Role: Art Director / Creative Director (co-leading a team of 7).
Traditional luxury e-commerce can feel transactional and static. YOOX Net-a-Porter needed a way to transform "shopping" into "belonging." We saw an opportunity to create a space where the purchase of a physical item acts as a key to a private, virtual world.
As one of the Art Directors, my task was to oversee the visual cohesion of the "Gettaverse."
I had to ensure that the transition from a physical purchase to a digital avatar felt seamless and premium, while managing the creative output of a 7-person team to meet the high standards of Koto and YNAP.
We designed a tiered entry system: a physical purchase triggers an email code to unlock the "Main Stage." I led the art direction for the UX/UI of this space, where users can chat, explore virtual shops, and earn credits through "Concept Clothing" creation. For the premium tier “The Gallery” we developed a high-end visual language for exclusive digital drops and virtual fashion shows. I coordinated the production of the 3D mockups and the
"real-world" marketing assets, such as billboards and editorial shoots, to prove how the Gettaverse would live outside of the screen.
The project was pitched to representatives from Koto and YNAP. It demonstrated my ability to lead a large team through a complex, high-stakes brief. Culturally, it allowed me to explore "The Gallery" as a space that differentiates virtual worlds from real life—offering non-linear fashion shows and infinite seating layouts that would be impossible in the physical world.
Oliver Oz: Designer / Motion Design
Rezwan Rahman: Digital designer / Designer
Ioana-andreea Popescu-argetoaia: Designer / Digital designer /Photographer
Hicham Elhili: Designer
Jeanne millard: Project manager / Art director / Copywriter
Swaran Bains: Digital designer / Designer / Art director
Welma Cheng: Creative / Art director